A Long Journey
These are dark times. Anyone with military training has been recruited to the front and magic, both divine and arcane, are donated to the war effort wherever it can be spared. Rumors that Celestial aid keeps Pale strong are encouraging but not confirmed. Rationing of Mithril and enchanted steel is prevalent throughout the realm, as is the financial burden of such a costly war.
As a result, the realm is in a state of depression; gold is short and work is scarce. Your families have either gone off to war or have been decimated by the forces of Iuz and you have been forced to flee your homelands to seek employment and refuge in the only region not in immediate threat, Keoland. Your paths have led you to the town of Axegard, north of the Axewood. The journey there was fraught with danger and scenes of carnage and death paved your way.
Somehow, though, you managed to survive the trek and arrive with little more than the shirt on your back and a couple copper coins in your pocket. Your stomachs aching from hunger and feet burning with fatigue, you manage to find refuse in the only place you can afford, a derelict flophouse in the seedy part of town. You are not alone as dozens of other refugees pour in every day. The future looks bleak and the road looks long ahead, but your will to survive is stronger than your despair and you've resolved to find a way to make do until these dark times pass.
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